New product from Motley Tech: a script to drop into any mod hair (and other objects too) to resize for petites, tinies, or other small avatars. Here’s the link: https://marketplace.secondlife.com/p/Petitify-Resizer/5987341 L$50 (copy, nomod, notrans).
Why bother? Well, you’d know why if you ever tried manually resizing hair from standard to petite size – the drag handles get “stuck” when you try to shrink an object when any prim in the linkset gets to the point where any dimension gets to 0.01m. This is a serious problem for hair because designers (and customers) like nice, thin wisps of hair for maximum realism. How does the script avoid this problem? it keeps shrinking all dimensions that it can, while keeping them positioned and rotated properly. This works well for most wearables, at least down to petite/tiny sizes… while, strictly speaking, it isn’t perfect, you will probably not be able to tell the difference unless you try shrinking something much smaller.
Of course, you can use the same script to shrink other things too. I’ve used it for hair, wings, utility belts and sculpted clothing (obviously, anything with system layer components isn’t going to work). Also trees, vehicles, and buildings. Warning: vehicles can act very strangely since prim size interacts with the physics simulation. Also, remember that just because your small avatar looks small, doesn’t mean that the SL server thinks it is really that small – if you shrink a building that you actually want to be able to walk through, you may need to make it phantom (so you can go inside) and then add transparent prims for the floor and walls (so you don’t pass through the building)